Craig Martin addresses the transgressive or deviant aspects of design:
design that straddles the divide between the licit and illicit, the
legal and illegal, in a variety of ways. Martin argues that design is
not necessarily for the social good, but that it is immersed in the
social realm in all its contradictions and confusions.
Through a series of case studies he explores a wide range of social
practices that employ illicit forms of design thinking, including: early
computer hacking and present-day hacker culture in which everyday
objects are repurposed and deliberately misused; the cultures of
reproduction, counterfeit and pirated versions of classic and luxury
designs; and the use of material practices by smugglers to conceal drugs
within consumer goods and luggage.
Deviant Design contends that these amateur and illicit practices
challenge the normative idea of the professional designer or maker.
Rather than being reliant on the services of institutionalized design
professionals, the adhocist practitioner displays forms of innovative
design knowledge in understanding how artefacts have an inherent
potential to be misused or repurposed.