With great pleasure we would like to present the third volume of the
journal Trans- tions on Edutainment. This journal, part of the Springer
series Lecture Notes in C- puter Science, is devoted to research and
development in the field of edutainment. Edutainment, also known as
educational entertainment or entertainment-education, denotes all forms
of entertainment designed to educate as well as to provide fun. This
approach is motivated by the growing demands on individuals for
life-long learning and the need to integrate effective learning
opportunities throughout life. As such, edutainment has attracted
increasing interest in the last few years. The first 12 articles of this
issue represent a selection of outstanding contributions from
Edutainment 2009, the 4th International Conference on E-Learning and
Games held in Canada, in August 2009. The main purpose of the
Edutainment conferences is the discussion, presentation, and information
exchange of scientific and technological developments in the new
community. These 12 papers cover mainly the topic of using games to
stimulate learners' learning motivation, i. e.