This journal subline serves as a forum for stimulating and disseminating
innovative research ideas, theories, emerging technologies, empirical
investigations, state-of-the-art methods, and tools in all different
genres of edutainment, such as game-based learning and serious games,
interactive storytelling, virtual learning environments, VR-based
education, and related fields. It covers aspects from educational and
game theories, human-computer interaction, computer graphics, artificial
intelligence, and systems design. The 6th volume in this series
represents a selection of 7 contributions from DMDCM 2011, the 5th
International Conference on Digital Media and Digital Content
Management, held in Chongqing, China, in December 2011, as well as 18
contributions from CASA 2011, the 24th International Conference on
Computer Animation and Social Agents, held in Chengdu, China, in May
2011. The topics covered are: pen-based interface, urban heat island
simulation, BR-based on-line expo, physically-based tree animation, 3D
face texture stitching, chessboard corner extraction, textured-based
tracking, motion control, motion capture and retargeting, path planning,
physics based animation, image based animation, behavioral animation,
artificial life, deformation, facial animation, multi-resolution and
multi-scale models, knowledge-based animation, motion synthesis; social
agents and avatars, emotion and personality, virtual humans, autonomous
actors, AI based animation, social and conversational agents,
inter-agent communication, social behavior, gesture generation, crowd
simulation; animation compression and transmission, semantics and
ontologies for virtual humans and virtual environments, animation
analysis and structuring, anthropometric virtual human models,
acquisition and reconstruction of animation data, level of details,
semantic representation of motion and animation, medical simulation,
cultural heritage, interaction for virtual humans, augmented reality and
virtual reality, computer games and online virtual worlds.